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  1. #1
    Relic Horn
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    Sylph

    Enmity- cap

    A while ago, I read on the enmity testing thread that it was theorized that the cap for enmity - was 50. i don't really feel like going through that whole thread again, so would anyone be able to tell me if that was confirmed or not?

  2. #2
    Cerberus
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    It's confirmed, the enmity- cap is 50.

  3. #3
    Every day I'm wafflin'
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    Fenrir

    I've been trying to come up with a gear set that hits exactly -50 enmity for a 75 WHM with 4/4 -enmity merits so as to compile the perfect Cure I-IV setup, and I thought it might be interesting to share. Firstly I started with the max -enmity set a WHM could get for Cures which would be:

    Main: Templar Mace
    Sub: Legion Scutum -2
    Ammo: White Tathlum -2
    Head: Hydra Beret -8
    Neck: Benign Necklace -2 (I don't count Fenrir's lolTorque)
    Ear1: Novia Earring -7
    Ear2: Roundel Earring
    Body: Aristocrat's Coat
    Hands: Hydra Gloves -5
    Ring1: Tamas Ring -3
    Ring2: Trooper's Ring -4
    Back: Mahatma Cape -6
    Waist: Theta Sash -5
    Legs: Blessed Trousers +1 -6
    Feet: Blessed Pumps +1 -5

    which totals -59 enmity including merits. So I tried substituting MND/Healing Magic Skill in places where a good trade-off could be made between that and -enmity (for example Blessed Pumps +1 -> Marduk's Crackows trades 1 -enmity for 6 MND which is great) and ended up with:

    Main: Templar Mace
    Sub: Muse Tariqah
    Ammo: White Tathlum -2
    Head: Hydra Beret -8
    Neck: Ajari Bead Necklace
    Ear1: Novia Earring -7
    Ear2: Roundel Earring
    Body: Aristocrat's Coat
    Hands: Healer's Mitts +1/Blessed Mitts +1 depending on if the Haste on the latter allows you to move down to the next recast tier on Cure III -4
    Ring1: Tamas Ring -3
    Ring2: Trooper's Ring -4
    Back: Mahatma Cape -6
    Waist: Penitent's Rope -3
    Legs: Blessed Trousers +1 -6
    Feet: Marduk's Crackows -4

    now the total is -51 enmity including merits and incorporates lots more MND/Skill to make Cures a little more potent. I suppose this gear set being -1 enmity over the cap accomodates the fact that very, very few people will ever be able to own a Mahatma Cape, so it works out very well in my opinion. Really the only items there that are unreasonable to expect a dedicated WHM to obtain are Roundel Earring and Mahatma Cape, though for the former you could substitute in something like Loquacious, Magnetic, Static or Communion depending on what you chose from AN.

  4. #4
    Human Being
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    Looking ahead to SCH75, I built this set to get the Enmity cap without using merits (if my numbers are correct):

    Weapon - Light Staff
    Sub - Staff Strap (-2)
    Ranged - n/a
    Ammo - Hedgehog Bomb (-1)
    Head - Yigit Turban (-5)
    Neck - Morgana's Choker
    Ear 1 - Novia (-7)
    Ear 2 - Loquacious
    Body - Goliard Saio (-5)
    Hands - Concealing Cuffs (-5)
    Ring1 - Troopers (-4)
    Ring2 - Tamas (-3)
    Back - Errant Cape (-5)
    Waist - Spectral Belt (-4)
    Legs - Goliard Trews (-4)
    Feet - Arborist Nails (-5)

    I ignored the Hydra gear because for me, it's not reasonably attainable, whereas the Goliard is.

    There is a lot of variation that can still reach the same goal. I like comparing my future setup to others' so I can tweak it later.

  5. #5
    Chram
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    and to think I've been satisfied with ~ -13-18 for years..

  6. #6
    Every day I'm wafflin'
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    Fenrir

    Quote Originally Posted by Acturus View Post
    I ignored the Hydra gear because for me, it's not reasonably attainable, whereas the Goliard is.
    For a second I was going to say "you know Raven gear is essentially identical to Hydra gear, right?" until I realised SCH can't use Raven... how retarded.

  7. #7
    Human Being
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    Quote Originally Posted by drwaffles View Post
    For a second I was going to say "you know Raven gear is essentially identical to Hydra gear, right?" until I realised SCH can't use Raven... how retarded.
    lol I know. I originally built the entire set around Raven gear, and then I looked at a piece in game.

    Although, Raven gear would offer no secondary bonus to benefit a main-healing SCH, so it's probably a good thing.

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