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  1. #1
    Melee Summoner
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    Jun 2007
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    Dynamis statue party question

    Do you use tanks to hold/kite statues for BLMs in Dynamis? I've been asking people all over my server and have gotten about 90/10 response that most people don't bother giving the BLMs paladins any more, and just make them be smart about kiting, and was wondering about the general BG consensus. I put together parties for my Dyna shell, and while we use them, the more people I talk to, the more I'm becoming generally convinced that it's a waste of resources.

    Anyway, any and all input would be hugely appreciated. Thanks muchly.


  2. #2
    Lostbane
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    Mexi Lostbane
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    Siren
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    Shiva

    Re: Dynamis statue party question

    Our BLMs just get on with it. I've only BLM'd a couple of times recently in Dynamis (usually on WHM over the 3 ish years I've done it). We have a BLM+RDM party who usually is outside the alliance who just get on with it. On the odd occasion we get a call for kiters and more sleep backup but usually it's just them.

  3. #3
    Relic Horn
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    Re: Dynamis statue party question

    We bring 2 tanks to Dynamis. They call mobs, one at a time. When one dies, the other steps in to call until they die. If BLMs die to statues, they need to learn how to play the game. That said, they also have to be smart about knowing which ones to kill (like if I haven't TH tagged them yet!).

    Waste of resources.

  4. #4
    ٩๏̯͡๏)۶

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    Asura
    WoW Realm
    Barthilas

    Re: Dynamis statue party question

    Blms who die to statues who can't outrun a turtle aren't very bright.

    While we don't have tanks specificaly on stones, if multiple stones come, I'll have anyone with voke , to get hate on a stone so they don't all trample the blms.

  5. #5
    Relic Horn
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    Re: Dynamis statue party question

    Quote Originally Posted by elphaba
    PLD/NIN to pull the entire zone, backup PLDs that aren't main assist to flash statues = dead honkys.
    Hmm, I personally find this to be a waste of resources as well, though very debatable. Typically, we bring only 2 THFs to Dynamis: myself to pull, and another to hit mobs. Some THFs claim to go /BRD or /BLM and hit every mob, but it's very likely that they are missing some statues in the process. If you can have a single THF to hit all mobs (easily done in Xarcabard, for example), then a non-THF puller would work. Otherwise, you're either losing out on Treasure Hunter, or a possible job that could be more helpful to the run.

    That's how I see it.

    Either way though, any statues that get pulled are on me until a BLM nukes or DOTs it, in which case I expect that BLM to be able to kill the statue without dying. The key is to not be in a party when pulling, which not very many groups seem to get. They won't touch your mages if you're not in their party while they're resting.

  6. #6
    E. Body
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    Re: Dynamis statue party question

    vokers should only be needed if there's an inordinate number of mobs in a pull. some nasty pulls gone wrong, such as if you screw up the pull just past the far gate in sandy (the one with the archers that spawn up above. link them and you know what i mean. ^^) we'll put someone who can get them all quickly on grabbing them all and occupying them while the blm sleep and then come back to ga them when the chance arises. one of my favorite tricks is to make sure to clip the statues w/ my sleepga ensuring they're out for my blood. then just drag them from the mobs and cook them all at once. beyond that, it takes some pretty exceptional conditions for me to get so horrifically boxed in that i'm finding myself getting punked by statues. ss/blink lets me run right past them, then get far enough ahead to rebuff if i'm cornered most of the time. stun can help too. if a blm is dying to them more than once or twice a run (and usually those are out of sloppiness) they're doing something wrong.

    above poster's point about pulling is quite apt, btw. any stray statues will either be on the blm casting sleepga, which is convenient for them to deal with or on the thf who can just trod them off.

  7. #7
    New Merits
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    Re: Dynamis statue party question

    Our BLM pt/Allaince for Dynamis usually has the Puller(me on THF/NIN), BLM/nin x4+, BRD/WHM to ballad/cure if ever needed on blms.

    For Cities BLM/nin can just solo & stright tank stones. If the BLM cant take out a stone in the time it takes to get through thier 3 shadows, then they must be wearing lvl 20 gear. But we dont have healing issues, The BRD is typically bored enough that if a BLM takes some damage then they have somthing to do. Couple this with Double Dark weather Drains and BLMs have no HP issues.

    our BLMs not only burn Stones, but they also pick off THF, PLD, and MNKs on a regular basis, and handle all the Avatar Summons, and BST Pets. Saving the MP/casting time needed to do SS and lolBlink (which a Stone will remove in first hit) lets us be really efficent.

    For Glaicer we let blms sub what they want, most still use /nin here. But in Xarc we have them using /rdm mostly since there arent enough Stones/eyes to worry about (we do mostly timed nukes) and /nin is a waste here as you never expect to have to hold a non-sleepable mob.

  8. #8
    Melee Summoner
    Join Date
    Jun 2007
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    Re: Dynamis statue party question

    Quote Originally Posted by Darkmoon
    For Glaicer we let blms sub what they want, most still use /nin here. But in Xarc we have them using /rdm mostly since there arent enough Stones/eyes to worry about (we do mostly timed nukes) and /nin is a waste here as you never expect to have to hold a non-sleepable mob.
    I prefer /nin in Xarcabard and Windurst, and /rdm everywhere else. We don't sync-nuke eyes though. Still, sleepga resists or half-duration resists aren't uncommon here, especially on PLD demons (I think I have 295 Enfeebling? Just missing Atruistic Cape and +2 from HQ JSE tiara/lappa). In Windy, I've been screwed too many times kiting stats through a Sweep on those narrow causeways. I'm tempted to come /nin to Jeuno too for frypan, but its more spread out there and easier to avoid.

    To the OP: we usually have 2-3 PLD. On pulls with more than one stat, they will voke/flash extras. Its really only important for them to help kite if we get 4+ in a pull, or we're low on BLMs or MP. Pet scorpions, hecteyes, and slimes usually take precedence and will be pulled/held/silenced/slept apart from everyone else.

  9. #9
    Sea Torques
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    Re: Dynamis statue party question

    Pull past the alliance, blm's nuke statues and walk off, nuke/drain again if needed.

    If you have generous war's they can help voke them but not too important. For big links it becomes more useful.

  10. #10
    Bagel
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    Cerberus

    Re: Dynamis statue party question

    Depends what zone, but in Windy we have some Ninjas kite away stats alittle,(the ones spamming aoe), we're often 3-5 BLMs and we just nuke stats away, mostly Ninjas (or a WAR, PLD w/e we have atm) only for big links on other mobs, or to kite away if Mp runs abit low or dont let 3-4 other stats roam around freely. Some ppl these days still belive Ninjas or Paladins are there to defend BLMs from statues they are nuking

  11. #11
    Thorshammer
    Guest

    Re: Dynamis statue party question

    Quote Originally Posted by Wizerd
    We bring 2 tanks to Dynamis. They call mobs, one at a time. When one dies, the other steps in to call until they die. If BLMs die to statues, they need to learn how to play the game.
    same here.
    BLMs must be able to solo statues^^

  12. #12
    Sea Torques
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    Sylph

    Re: Dynamis statue party question

    Uh...

    It's easy to 1-shot a Statue?

  13. #13
    Black Belt
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    Re: Dynamis statue party question

    Quote Originally Posted by Aemora
    Uh...

    It's easy to 1-shot a Statue?
    what does that mean, with 1 nuke from 1 BLM or 1 nuke from multiple BLMs?

  14. #14
    Sea Torques
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    Sylph

    Re: Dynamis statue party question

    One nuke from one Blm?

    Three Blms would be like, 3-shot because it's 3 hits <.<

    And unless I'm mistaken, 3 Blms cannot cast ME-TE-OR yet :<

  15. #15
    New Merits
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    Re: Dynamis statue party question

    I don't think but "solo a statue" that he means one shot nuke, I think he means that they need to be smart enough to be able to kill one solo. Which is easy enough /nin or /rdm.

    maybe im wrong, but the last 4-5 post have me somewhat coufused as to what the actualy chain of thought is

  16. #16
    Sea Torques
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    Sylph

    Re: Dynamis statue party question

    No, my Burst2's can do 1037 dmg on a statue in like, 3 Dynamis areas.

    Obi's and Legs help on the days, and I do have Tornado2/Flare2/Freeze2/Burst2, and I go /Nin to all Dynamis zones bar Jeuno because there's no way in hell anyone who can is willing to Paralyna anyone, yet alone a Black Mage.

  17. #17
    Sea Torques
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    Sylph

    Re: Dynamis statue party question

    The Statues that have 1,000 Hit Points?

    1037>1000 ???

  18. #18
    Sea Torques
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    Sylph

    Re: Dynamis statue party question

    idk, 600 dmg leaves it with 40% health, sooooooooooooooooooooooooooo...

  19. #19
    Spiders are Awesome
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    Re: Dynamis statue party question

    It's really, really annoying in bastok/windy when you have a pull with 3+ statues together and some idiot voke/flashes or single-target nukes and separates them so ga3 won't hit.

  20. #20
    Relic Horn
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    Re: Dynamis statue party question

    Dynamis statues all have 1000 HP exactly, afaik.

    However, it's not easy to one-shot a statue, unless you have top notch gear, correct day, and are willing to use nukes that, as far as I was told, aren't quite as MP efficient as they could be.

    I prefer my BLMs to use 2 tier IVs or 2 tier IVs and a Drain / tier II, because their MP tends to last longer than if they were to use AM2s. Our BLMs aren't exactly top notch, so if all our BLMs are using AM2s, 2 will overkill a statue, where as tier IVs seem much better.

    Either way, it's easy to solo a statue, no matter what your subjob. Simply nuke, run to max casting range, nuke again, the statue won't catch up to you. If it does, you're using the wrong nuke. If you have trouble doing this, try casting 3-4 tier III nukes or something, I dunno lol.

    And for god sakes, BLMs need to stop doing anything at all to statues in Xarcabard. <_< Let the melees kill.

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