
Originally Posted by
Hakamaru
Sounds like someone doesn't understand the term "diminishing returns". While 1 enmity garners the same increase in CE/VE no matter the base value, the more enmity you have -> the less significant this addition becomes as a percent increase of what you already have. That's the definition of diminishing returns. The more you have to begin with, the less amazing it is to stack even more. You don't have to encounter a cap for this to occur.
Double Attack, Attack, Accuracy, Enmity gear... all diminishing returns.
Haste, Physical Damage -%, Magic Damage -%... all increasing returns.