Been doing some znm lately but never usally get more then 12 people or so was wondering if there is any good 6-12 man t4 strats out there for tyger and sara thanks
Been doing some znm lately but never usally get more then 12 people or so was wondering if there is any good 6-12 man t4 strats out there for tyger and sara thanks
Kaeko's blog has a good 6man setup for sarameya: Kanican
As far as Tyger, you should have 2 good tanks, 2 good stunners that can alternate and not let fulm get off, RDM WHM BRD for tank party, and a few DD. You can do it with 9-10, but I'd recommend bringing at least 12 for your first time.. in my experience SMN are preferable to DD that feed tp, but melee can work fine too if your tanks/healers are good.
tinnin: take care of 3x breathes after 3 heads grown or regrown in the case if you chopped off 1 midway. - breathe items may come handy for that period
sarameya: invite friends to lot oracles caps and do SP-less zergs, or fire resist PLD and DD PT
tyger: stun after 50% and DD melee gtfo winged mode(should know after doing so many khims)
all the above with DD PT and PLD PT = 12 man yea
thanks will be trying sara tonight wish us luck![]()
My LS is about to attempt lowman Tyger as well, I've got a few questions.
1) Does Tyger build stun resistance overtime?
2) What tanks are good for this? Nin/drk (Without abusing stuns) or Nin/rdm?
3) 2 Brds cycling 2Marches+Mambo+Ballad good enough for the Nins to keep up shadows?
1) yes
2) i dunno but from what i hear, /NIN or NIN itself MAY NOT be good for this because of the speed and annoying AOE WS with stuns and terror. So far there is good feedbacks about PLD/WAR on this one tho(omg old school)
3) like mention in 2) shadow kinda helps very minimal in this fight, but seeing my group did it before with 2x PLD/NIN, i can say every shadow still helps, but PLD/WAR prolly is the safest in a good sense..... Theres just too many ways to tank something in this game
I don't know, he hits a bit hard to just purely bloodtank the damn thing
I can see it with aegis, but without, you'd need a good amount of defense and a good phalanx from SCH or RDM to tank it.
But this is purely from a NIN's point of view, since I haven't tanked it on PLD yet due to my gear/merit sucking atm.
I'd also consider PLD/RDM if SCH and RDM with capped Phal 2 isn't available in your shell
If you're going NIN, /WAR's your best bet really :3 I've solotanked the damn thing on /WAR (went that sub because I didn't want to kill stun resistance, we had SAMs for my hate and I didn't have /RDM) from like 30% to 0% since the other tank died. It's horrible. -40% PDT and defender up, it doesn't hit for that much, but it hits so fast. You still need to be on your toes with shadows since otherwise it'll simply kill you. I don't think you have a lot of time to cast spells for /RDM (but it might work), so your hate will come from SAM/THF, kurayami/hojo, and provoke.
Really? Get a PLD.
how'd it go conker?
How do rangers fare on any of these?
Did Tyger fairly recently. We couldn't find a second tank, so I just went RDM/PLD figuring I wouldn't be able to maintain any sort of reasonable Ichi rate without a co-tank, and it turned out pretty well. He seemed to hit a bit softer than Tinnin(though in his defense, Tinnin generally only hits me on for crits for some reason >: ), in the neighbordhood of ~100-120/Hit. Like its been said, he hits pretty fast, but it was definitely managable with Regen III and a good support line. I had March/Ballad/Evoker's/Magus, but to be honest, I think I would have been better off with a second Ballad to make healing(myself) that much easier. After the initial, I abandoned any hope of getting up a Stoneskin beyond sneaking them in during Tourbillion and Tenebrous Mist. And last, but possibly irrelevant, he seemed to miss me quite a few times outside of Flashes, so I'd assume an evasion-ninja could fare pretty well against him.
Used PLD/SAM as tank , did fairly we didnt want to old school bloodtank too much
If evasion even works (I think you might get it to 60% accuracy or so, if that) you'd need to go all the way and sacrifice -physical damage and enmity. I just used -physical damage, haste and enmity, no need to focus on HP much since it can't oneshot or one-two combo you that easily through -40% PDT. I used arhat's+1 x2, jelly, earth staff (I might bother with darksteel +1 hands/pants/feet later on) and fuma/dusk/haidate/swift (50% haste with marches and haste spell), and eris earrings, mermaid ring, nokizary shuriken. Very basic, I fulltimed the visible parts (warwolf belt for voke) since the mages were a bit shaky to say the least.Did you happen to use evasion gears for Tyger? Or did you use the standard arhat stuffs?
You could always swap all of that crap in when shadows were down >_>;
A tourbillion landing in full evasion gear = dead nin. Evasion tanking anything with a one shot move is asking to get reamed, though it can still be effective on extremely low accuracy mobs(basically if you can keep jelly ring, arhats x2, terras on and still have a worthwhile evade rate.. note that this is a loss of 40 evasion which is very significant when trying to get it decent on higher level things). IMO, evasion is primarily for soloing :S