We don't really have one yet and I see people talking about the fights in other threads, so might as well make one.
My thoughts so far: Naxx has made us all lazy. So far the encounters are all challenging, not in a total bullshit way, they're well-made and I enjoy them. They're pretty tough as well, I'm happy for that, but it makes 25-man work a bit much.
Cleared so far:
25-man Flame Leviathan
10-man FL, Razorscale, Deconstructor, Kologarn, Iron Council, Auriaya, Thorim, Freya, Hodir
We spent 4 hours wiping on Razorscale and Deconstructor in 25-man. We couldn't keep people alive during either really, we managed deconstructor to 5% once, made it to 11% with everyone alive but he berserked, switched to dps setup that was much stronger (still missing 5% melee/ranged crit though) but only had a few attempts left and never managed a run with everyone alive afterwards.
For 10-man two tanks and 3 melee took the final 10% of Hodir and finished him for us. Both healers managed to fail and die, all the casters died during that time, so we decided we'd carry them to victory. Ret paladin and myself with Lay on Hands, warrior and I alternated cooldowns (trinket/bubble for me, shield wall/last stand for warrior and blessing of sacrifice on warrior) Also for Thorim I let my healer die halfway through the arena, but a 100hp LoH helped me stay alive through all of that until the other group made it back to us to heal me. Some epic wins in 10-man which make me think 25-man is going to be terrible for those bosses...lol
I'm glad to see challenge is back, part of me just wants to get the bosses down and get the loot, but I'm glad to see I have to try in the game again.
XI Wiki


