
Originally Posted by
Cream Soda
I just started an SSR static that will go 2-3 days a week because in my current salvage shell only goes twice a week and I'm second for usu body, so yea that's not going to fly.
So, I have a group I just set up with 7 members. I'm going to list their jobs and if anyone wants to help me pick a good set up, it would be very appriciated, along with any general tips you think I should know. We'll be doing Hammerblow (2 ppl need) > PK (3 lotters here) > Gears (1 lotter here) > Turtle (5/5 usu for me!)
Vegetto: 75 Mnk, Sam, Dnc (best geared/merited for mnk)
Saruonru: 75 Mnk, Rng, Nin (great mnk, decked rng, never seen his nin, also in my other salvage shell, so I know he makes a great co-tank)
Crion: 75 Rdm, Rng, Cor (Not sure of his gear, but he has salvage experience based on his app)
Aleya: Rdm, Blm, Brd, Pld, Bst (New to salvage, have to show her the ropes)
Garasu: Mnk, War, Drk, Bard (His set is alright on everything but his drk)
Chibii: Whm, Rdm, Drk, Brd, Blm (Was in my previous 2nd salvage shell before it broke, played well on whm rdm and brd)
Apileas: Thf, Mnk, War, Drk, Nin, Pld, Sam (Plays well on his Mnk and War, haven't seen the rest, but since the only one with thf, he's pretty much coming thf)
Atm, for Hammerblow, I've been putting on all my defense and dmg-% gear and tanking all 6 at once, having everyone else assist me, till they're all dead. Is this the best method or is there one that will save time as compared to this one?
Any tips for making clearing of fomors and gears go by a little quicker for PK and Gyro Gears?.
Most importantly is turtle. With the jobs we have, what is the best way to go about getting at the ramparts/pulling them, as well as a few alternatives. Atm my other shell sacks the room twice and pulls 2 at a time, which works, but is ab it slow, so I'm looking for ways to improve on this.
Thanks everyone for the help.