This is a split from the Dev Tracker thread.
The discussion can continue here.
This is a split from the Dev Tracker thread.
The discussion can continue here.
yeah i think he missed the point: we don't want to hear more from him. we'd like his head on a stick, but would settle for him just working on something else and leaving FF the fuck alone.
of course, a project of this size running this long, there should be plenty of egg to spread on plenty of faces. i didn't mean to imply that he's solely responsible for the state of things.
i don't feel that putting him back on the game helps our chances of things much either, though.
So what with the Tanaka hate again?
He ruined the start of FFXIV if I recall, also 99 all the way! We must keep w/tradition!
can somebody give me the whole tanaka run down? i dont feel like going and looking up all the bad shit he did
pretty sure everything up until Abyssea was him, then he came back with Voidwatch.
Tanaka needs to come down and buttfuck you all for being retarded.
"Everything good happened when he wasn't around."
"Everything bad started to happen when he came back".
How fucking convenient.
This is everything. Abyssea = more people. 2011 = less people. More content = less grinding. Less content = more grinding. Tanaka is around in either case.The fact that there is a skeleton crew working on FFXI is a corporate decision.
Someone make a picture of Tanaka as a princess riding on Hyans horse, since he always feels the need to rescue him.
In all seriousness, I personally find the extreme hate or defense of Tanaka annoying. I'm not sure of the exact roles of producers at SE, but I know he isnt solely responsible for anything that ever sucked about FF11. He is partially responsible for stuff that sucked though! And yeah anyone saying he showed up just in time to make the game suck again is a bit silly. Also VW isnt bad, I think the only dumb thing lately has been the King hnm changes and the whole 1500 items to make a 95 emp. Other than that everything is fine, we'll be level 99 or 100 by the end of the year and you can bet your sweet ass endgame will spread out across a ton of events.
Lol exodus inc, Tanaka is crap, who else remembers back in the day when bercus showed that dude detailed charts about what was wrong with the endgame for years straight at their german event and nothing ever changed until the content was basically forgotton with abyssea.
Also who remembers his little rage post on twitter when 14 fans blew up over fatigue, he is an abomination to MMO development. He was the guy that thought fatigue was a good idea in XIV, LOL nuff said, those of us really oldschool players know what we're in for when it comes to Tanaka's ways. Tanaka hate is never unwarranted because his track record sucks, there is a reason why XI improved while he was ruining 14 with bad design.
I find this guy so undefendable, I seriously have to question folks about what FFXI they were playing back in the day, I also find it hilarious when Matsui took over as producer how much better the game got before he gets sent off to be the battle director on XIV's new staff. Let that sink into your head, Tanaka thought fatigue was a good idea because it got implemented and caused a worldwide facepalm, how about market wards! surely you love that shit too, Tanaka strikes again!
The biggest MMO collapse in MMO history happened on his watch riddled with horrible design, do I really even need to go any further?
How about we just fucking use common sense for a change? It's not about "hating" or "defending" but what is actually true.
It's no wonder that you out of all people would simplify this to some sort of subjective bullshit. The man has always been around or hasn't been around. That's it.
http://1.bp.blogspot.com/_yzABQtU2zZ...+i+reading.pngI also find it hilarious when Matsui took over as producer
There are retards, and then there is Lordender.
Also I can't wait to see another endgame event by Mr. Tanaka with 0.5-1% drop rates! Take Salvage for example, well designed event that was fun but drop rates ruined it, no one likes going 1/125 on Macha slops, its no wonder a 1000+ people got their LM-17's from that event.
Salvage droprates were designed to hold people over until they actually had shit worth to add. When I saw Salv the first thing that came to my mind was PSO, where Sega figured: shit droprates will enhance the longevity of our 4 levels game. While PSO actually kepts it longevity because it was a fun arcade rpg with friends, Salv only kept it for its shit droprates.
The whole release of Abyssea and shortly after FFXIV also screamed to me: we going to try and have you pay 2 MMO's. Nice try if FFXIV was actually good. While Abyssea destroyed the stopgap that was shit Salv/WOTG endgame that was running for years, FFXIV wasn't so lucky.
Whatever Tanaka did and did not do or who was running what, doesn't really matter. What he did was make a new MMO with the least amount of new resources besides graphics, since at release it was simply a 2003 FFXI in a 2011 graphics shell. From a business perspective: good call from Tanaka. From a game perspective: very bad call. And this is what Tanaka has always done wrong. Good gameplay costs money and at the fucking least, listening to feedback when you decide to run a beta. Lordender is on the ball there, Tanaka laughed off feedback since Bercus shoved that Kings diagram in his face.
This is more like it.
Oh hey, look: less content, worse drop rate. More content, better drop rate. Mo' money: better. Less money: worse.Salvage droprates were designed to hold people over until they actually had shit worth to add.
longevity
Abyssea: let's throw money at our game so people won't quit for XIV.
2011: people quit anyway, and whatever we're doing isn't really doing much. let's throw less money at our dying game.
2010: "We aren't gaining more subs .... but if we allocate more resources we will be able to keep more subs"From a business perspective: good call from Tanaka.
2011: "Well, we lost quite a few subs, and aren't gaining back any, things have stabilized though ... so why throw as much money at the game anymore? we're getting less revenue. also XIV needs fixing"
Meanwhile, the shrunken playerbase still thinks the game needs *more* attention. Fact is: the less of you are around, the less they will give a shit.
While probably not directed at me. I am not in the "give this game more attention boat" especially since what you said is natural, less subs=less care.
But for what they do care, as in want to waste money on this game, they should at least not be stupid about it. Synergy augments is fail, nobody likes the random number game or being unable to store them. So they pulled back relic+2 because they were stupid enough to think we did. Voidwatch has fail written over it with nice fights but an utter shit loot system (where did I hear that before? Oh right, Salv).
I don't think the random number game as a system is 'fail' although the playerbase perception is skewed towards that being the case. Pros and cons.
As far as loot systems go, if the drop rates are concerned how exactly do you add longevity then? It's clear that they want people to keep playing without having to put in more wasted effort, perhaps even preparing for even longer drought seasons once the cap is finalized. Their bottom line is to keep you playing, and the playerbase has shown that it can deal with a lot of shit before the numbers start taking a dip.
I'm not saying that they couldn't do better overall than they do now but I'm interested in hearing the alternatives while keeping in mind their situation and not just what we want them to do.
Look, I'm not trying to be "lolumad" or have this personal crusade against Tanaka but c'mon, a week after the patch was on the test server people knew this had his stamp all over it, it was painfully obvious that it was going to be a giant disappointment. The guy is just so stubborn and idiotic that it blows my mind that after 1 patch its back to sidegrade, low drop rate hell that only a few masochists liked back in the day. I mean honestly, did they even put the slightest amount of effort in this? thats why people are disappointed, after abyssea everyone felt this company finally turned a new leaf and was bringing the game back up to a modern standard, that won't happen with mr. stuck in 2003 leading the way.